Posts

Showing posts from October, 2022

Camera Obscura

Image
  Here is my third project for my Multimedia Installation class! For this project, we needed to create a Camera Obscura within our own homes using supplies that we had! Fantastical Facts: Camera Obscura Edition: This project was a little difficult because of the view from our windows. In my house, we have nice views of plants and even a pool, but because of how the windows are positioned, not much is seen when the room is darkened. Some of the windows were also too big to cover with just trash bags, so I really only had one window option. That is why the pictures are not the most exciting due to the view. I found a little hack to cut the circle perfectly! The diameter needed to be around two inches, and it turns out the little Keurig cups are perfect! It made cutting the hole in the trash bags so much easier! The pictures were also a little bit difficult to take because of the dark room. I really liked how they turned out though!  As always, thank you for supporting this small...

Fragmented Video- Doxies In Space

Image
Here is my second project for my Multimedia Installation class! For this project, we needed to create a fragmented video with 6 to 9 squares all with footage that went together. I decided to step out of the box a bit and create a 6 canvas wide painting that when put together, makes one giant painting called, Doxies In Space ! I filmed the footage of myself painting it and made the clips into 6 sections to achieve the product. Fantastical Facts: Doxies In Space Edition: All together, the footage took a little over 2 hours to film and paint! Each clip had to be filmed one at a time, panel by panel. It took about a week of prep work as well, drawing on the canvases and getting all of the supplies set.  After each panel was filmed, I then converted all of the files over to my computer to save space. Because I filmed on my IPhone 8, I didn't have a lot of space to work with storage wise.  Once I had everything filmed, I made the panels using precise math in Premiere Pro. Then I edi...