Animation for Interactivity and Games Weeks 3 and 4
This week outside of class, I worked on creating sequences within Unreal. I used Cesium Ion to plug in Google Maps and create flyovers of Tampa and Tokyo. The cameras are a little wonky in the videos, but I am going to work on making the animations smoother. In the Tokyo video, the camera spins around aggressively and I believe I figured out why. When moving on the Z axis, the camera quickly has to make up for the track it hasn't been on, so it abruptly moves. I am going to test out ways to fix this in the future.
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