Animation for Interactivity and Games Week 11
This week in class, I worked on the final project and completed all five of the worlds that I wanted to have for the trailer video. I decided to create five separate levels in order to showcase different environments of the game. Each world is created using a mixture of different free assets from the Unreal Engine marketplace. This week, I plan on creating the trailer using the Critter Cubes and animating them into sequences.
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